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Kyomou Idea
Topic Started: Oct 12 2011, 11:05 PM (435 Views)
Korona
Katsu
Alright, so nff is benefiting from my insanely boring HSS class, for some reason, i start thinking about NFF things. So anyway this is my kyomou idea, and i want to know what you guys and girls think.
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Ok firstly,

Rejuvenate gets a slight buff, each use will heal 100vit + 2% stamina at the cost of 1% chakara.

Blind, Search, eye cancellation will remain the same.

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Ok this next part is a little hard to explain, Kyomou will gain a jutsu called: Particle Compression.

Here is how Particle Compression works:

Particle Compression starts a process that begins to build up particles inside of the users body. At low levels these particles are able to be manipulated; by the Kyomou; into supportive techniques, however when the particles reach higher levels they become unstable. Lucky, the Kyomou can still unleash these particles however they are in a more destructive nature. However, if the particles are still not released after an amount of time, The kyomou loses control of them and they launch in all directions causing damage to the Kyomou and anyone around him/her.

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How it will work in the game:

The user will press particle compression. This takes some chakara. A bar appears above the users head. This bar is the compression bar, it visually shows the pressure of the particles building up in the users body.

The bar begins to increase, every 10 seconds 1/6 of the bar increases.

So after 60 seconds the bar is full

However beyond the 60 seconds, the particles become unstable and explode from the users body in all directions, hurting the user and anyone around him.

When the bar reaches the desired amount the Kyomou uses Particle Release to launch the particle attack associated with the amount of charge of the particles.
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Now at different levels the kyomou is able to manipulate the particles in different ways, here are the different combinations.


1/6 Compression = Particle Sphere - creates a sphere of particles around the user that protects the user from incoming attacks.

2/6 Compression = Particle Bunshins - Creates Particle bunshins that aid the user in battle

3/6 Compression = Particle Restore - Uses particles to restore some of the users health and stamina

4/6 Compression = Particle Shot - Launches a charge particle forward

5/6 Compression = Particle Wave - Launches a wave of charge particles

6/6 Compression = Particle Beam - Launches a beam of particles

Over Compression = Launches particles in all directions but hurts the user (not recommended)
====================================================

Anyway that is the idea, basically dynamic is that the Kyomou needs to time the charging of attacks, decided when they want to keep charging particles to use the attack and hold off on a supportive technique or when to use support techniques and hold off on particle attacks.

It is still a rough idea but i think it introduces a amount of skill to using Kyomou that i am trying to add in for all the clans.

Tell me what you think :D

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Arasu
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The Pessimist.
Unban me.

And I like this Idea but HOW much is it gonna hurt the user.
You can't kill a person who's hell bent on suicide.
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Korona
Katsu
Over Compression will do significant damage to the user. But equal damage to anyone the particles hit.
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Uharuu
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D.J Aruu
Nice idea.
トロール
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Arasu
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The Pessimist.
Like vit or Stamina?
You can't kill a person who's hell bent on suicide.
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Mystery
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Adorable
Seems slightly overpowered and should have more of a backfire.


The idea itself is great, but like you said it's an idea in the making. So far, so good.


Although, when you mentioned the particle charging.. it came to me;

What if their amount of particles to be used is built up over time or after a death. This way, it limits the user from spamming particles and also forces them to use their techniques carefully to conserve more particles for other jutsus.

Then when you die, your particle amount is replenished to 100%. So it'd be like adding a "thirst" or "hunger" variable, but of course with a quicker replenish.


On top of that, they could have a particle compression jutsu which either speeds up the particle replenishing speed temporarily for a limited time (for hard-core battles, so they don't run low quickly.) or gives a certain amount of particle percentage to replenish their gauge.

Opinions?
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Arasu
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The Pessimist.
ISNT LOSING LIFE ENOUGH OF A BACKFIRE?
You can't kill a person who's hell bent on suicide.
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Stryke
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S.Dot
I hope its stamina....

Also Im worried about the Partical shield depending on how much chakra it takes from them...


and it seems slightly OP depending on how much damage is done.
Edited by Stryke, Oct 12 2011, 11:36 PM.
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Starkk
Chuunin
I support this, but please look into rock village they lack clans and the village needs some attention.....
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Stryke
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S.Dot
I have a question what is determined for eyes to get cancelled I know its going to remain the same but what is it now?

is it Kyomou V Other Doujutsu mastery

or is it kyomou X (number) V Doujutsu mastery
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Takashi
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Kami
Sounds pretty OP, should KO the user if it overloads.

And it should cost insane amount of chakra for each step it increases.
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Stryke
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S.Dot
Takashi
Oct 12 2011, 11:44 PM
Sounds pretty OP, should KO the user if it overloads.

And it should cost insane amount of chakra for each step it increases.
Yea I fear this can be OP but we have not seen it so we cant say much either....

maybe control could play a big part for Kyomou...someone who has good control would not drain as much as someone who just put in 5 points?

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Korona
Katsu
As for being OP or not OP, none of the particle jutsus have any effect yet, i was more wondering on this system of how the particles are continuously charging and you need to time your attack accordingly. I think timing and controlling when you start charging the particles would be a huge factor in how it works. Also all the jutsus sorta work on one big cooldown in a way. its a different kind of game dynamic
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Tanner
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OFWGKTA
Here's a Idea, make basic's choose their first element. JS.

And this will make Kyoumou Oped.
You Do not Amuse.
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Sage
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Prodigal.
Im liking the enthusiasm, but I believe that the remaining kinks in the elemental system be ironed out before anything else is done.

In any event, Hoshigakis are already being upgraded, I think that the Rock village clans could use some attention.
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